Friday, November 25, 2011

The origins of Lara Croft

Lara Croft , the female character that eclipsed the video game industry and became an icon for many, turns fifteen. The woman who won virtual reality with his two pistols represent a profitable franchise that has reached 50 million dollars. Is the key to your success? The personification of independence openly feminist and the obscure object of desire of the public player.

With the arrival of Tomb Raider , the realm of heroes noventeros inflated testosterone and began threatening hardbound joke. The trigger-happy archaeologist smart and took bizarre turns everything. From magazine covers and comics to the attractive world of merchandising, advertising and the big screen.

In the late 90's, with four games on the market, his face was everywhere. The success was so great that Eidos , the owner of U.S. Gold who owned a studio called Core Design , became a successful brand immediately behind PlayStation .


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